
GroupScheduler
LiveA scheduling tool that overlays everyone's availability to instantly surface the best time for a group to meet. Built on Next.js with an Appwrite backend handling auth and data.
- Next.js
- React
- Appwrite
- Tailwind CSS
Available for opportunities
Full Stack Software Engineer
Full Stack Software Engineer specializing in React, TypeScript, REST APIs, database-driven business applications, and end-to-end product development.

I'm a full-stack software engineer who builds database-driven business applications end to end. Day to day that means designing React and TypeScript frontends on top of REST APIs and relational or document databases — production software real teams rely on, from a healthcare operations platform used across surgery centers to multi-tenant systems that replace manual, paper-based workflows.
My work spans ecosystems — React/Next.js and Node/Express through to ASP.NET Core on Azure — and the full lifecycle: hundreds of REST endpoints, large relational schemas, background data pipelines, and CI/CD. I care about clean architecture, reliable data, and interfaces that make complicated workflows feel simple.
Burbank, CA
Building full-stack healthcare and business platforms from scratch — React/TypeScript frontends over a large REST/MySQL backend used by 100+ users across multiple surgery centers.
Los Angeles, CA
Delivered multiple .NET 8 business applications on Azure — multi-tenant platforms, high-volume data pipelines, POS hardware integrations, and CI/CD.
Simi Valley, CA
Backend engineering focused on large-scale data migration and validation.
Los Angeles, CA
Built a Next.js/TypeScript jewelry management platform and internal admin dashboard from scratch, backed by PostgreSQL workflow services.
Sacramento, CA
Full-stack internship — led a small team to ship a React/Node/Express/PostgreSQL productivity platform.
California State University, Northridge
Northridge, CA
GPA: 4.00

A scheduling tool that overlays everyone's availability to instantly surface the best time for a group to meet. Built on Next.js with an Appwrite backend handling auth and data.
A real-time multiplayer card game (2 or 4 players) built on a server-authoritative engine. A modular finite-state machine enforces deterministic gameplay and blocks client-side manipulation, while a Socket.io layer handles lobbies, room-based sessions, and synchronized state — with hybrid in-memory + MongoDB persistence, JWT auth, and decoupled engine/transport/persistence layers deployed on AWS.
A turn-based multiplayer card game with account auth, game lobbies, and ready-up waiting rooms. Live gameplay is streamed to every player over Server-Sent Events (SSE), backed by Next.js, NextAuth, and Prisma/PostgreSQL.
Smaller projects and experiments — links to each.
A UI demo for a product-feedback board (HTML/CSS front-end only).
A Turing machine simulator for stepping through tape-based computation.
A movie browsing and discovery app — built with Svelte.
Have a project in mind, a role to fill, or just want to say hi? Drop me a message and I'll get back to you.
Manukyan.Gevork01@gmail.com